State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · July 2025

Top 5 Slime Games Performance in France: Q2 2025

Explore the performance trends of the top slime games in France during Q2 2025, with insights from Sensor Tower.

Top 5 Slime Games Performance in France: Q2 2025

In the second quarter of 2025, France saw intriguing trends in the slime game category on a unified platform, as detailed by Sensor Tower.

PlaySlime:Slime Simulator Game from Slime Simulator Studio recorded a steady weekly revenue, peaking at $1K in early May. However, downloads showed a declining trend, dropping from 1K in mid-April to 378 by the end of June. The app maintained a consistent user base, with weekly active users slightly decreasing from 13.3K to 12K.

My Talking Slimy: Slime Cat 3D by Pixeland LLC experienced a revenue surge in April, hitting a high of $1.1K. Although downloads declined from 1K in April to 515 by late June, active users remained fairly stable, fluctuating around 5K.

Super Big Slime: Black Hole 3D by Supercent, Inc. saw its weekly downloads peak at 3.2K in early April, with a consistent active user base rising to 11.5K by the end of the quarter. Revenue remained modest, averaging around $100 weekly.

Jelly Toys - Slime Simulator from Sound Jedi Ltd. maintained steady revenue around the $50 mark. Downloads and active users were stable, with slight increases observed towards the end of June.

Lastly, Rogue Slime by Mateo Bonnin, despite being a recent entry, showed a gradual increase in downloads, reaching 322 in the last week of June. Revenue remained low but showed a slight uptick towards the quarter's end.

For more insights into app performance and trends, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2025